Steam/Insurgency wont start

Greetings:

The game wont start, a native linux game that runs fine under mxlinux 19 for info.

also on this manjaro, Nuclear Down and Metro: last light redux run and run very well .

GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 222880, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 222880, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask for AppId 222880: 0
Game update: AppID 222880 "", ProcID 7869, IP 0.0.0.0:0
Starting app 222880
>>> Adding process 7869 for game ID 222880
ERROR: ld.so: object '/home/gpunk/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/gpunk/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 222880, ActionID 2] : LaunchApp changed task to Completed with ""
pid 7871 != 7870, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/gpunk/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/gpunk/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/gpunk/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
>>> Adding process 7870 for game ID 222880
>>> Adding process 7872 for game ID 222880
>>> Adding process 7873 for game ID 222880
>>> Adding process 7874 for game ID 222880
libGL error: MESA-LOADER: failed to open radeonsi (search paths /usr/lib32/dri)
libGL error: failed to load driver: radeonsi
libGL error: MESA-LOADER: failed to open radeonsi (search paths /usr/lib32/dri)
libGL error: failed to load driver: radeonsi
libGL error: MESA-LOADER: failed to open swrast (search paths /usr/lib32/dri)
libGL error: failed to load driver: swrast
SDL video target is 'x11'

Failed to create GL context: Could not create GL context: BadValue (integer parameter out of range for operation)
SDL video target is 'x11'
Failed to create GL context: Could not create GL context: BadValue (integer parameter out of range for operation)/home/gpunk/.local/share/Steam/steamapps/common/insurgency2/insurgency.sh: line 65:  7874 Segmentation fault      (core dumped) ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "-game insurgency" "$@"
Game removed: AppID 222880 "", ProcID 7869 
Uploaded AppInterfaceStats to Steam
Exiting app 222880
No cached sticky mapping in ActivateActionSet.Opted-in Controller Mask for AppId 0: 0
Opted-in Controller Mask for AppId 0: 0
Opted-in Controller Mask for AppId 0: 0
ExecuteSteamURL: "steam://url/HelpAppPage/222880"
[0419/101455.549481:INFO:crash_reporting.cc(270)] Crash reporting enabled for process: renderer


[gpunk@kili ~]$ inxi -Fxxxz
System:    Host: kili Kernel: 5.7.0-1-MANJARO x86_64 bits: 64 compiler: gcc v: 9.3.0 Desktop: LXDE 0.10.0 info: lxpanel 
           wm: Openbox 3.6.1 dm: LXDM Distro: Manjaro Linux 
Machine:   Type: Laptop System: Acer product: Nitro AN515-42 v: V1.16 serial: <filter> 
           Mobo: RR model: Freed_RRS v: V1.16 serial: <filter> UEFI: Insyde v: 1.16 date: 08/05/2019 
Battery:   ID-1: BAT1 charge: 45.7 Wh condition: 45.7/48.9 Wh (93%) volts: 16.9/15.2 
           model: LG 0x41,0x43,0x31,0x34,0x42,0x38,0x00C6 type: Li-ion serial: <filter> status: Full 
CPU:       Topology: Quad Core model: AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx bits: 64 type: MT MCP arch: Zen 
           L2 cache: 2048 KiB 
           flags: avx avx2 lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm bogomips: 31948 
           Speed: 1397 MHz min/max: 1600/2000 MHz boost: enabled Core speeds (MHz): 1: 1397 2: 1396 3: 1736 4: 1397 5: 1397 
           6: 1421 7: 2677 8: 2793 
Graphics:  Device-1: AMD Baffin [Radeon RX 460/560D / Pro 450/455/460/555/555X/560/560X] vendor: Acer Incorporated ALI 
           driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:67ef 
           Device-2: AMD Raven Ridge [Radeon Vega Series / Radeon Vega Mobile Series] vendor: Acer Incorporated ALI 
           driver: amdgpu v: kernel bus ID: 04:00.0 chip ID: 1002:15dd 
           Display: x11 server: X.org 1.20.8 driver: amdgpu,ati unloaded: modesetting alternate: fbdev,vesa 
           resolution: <xdpyinfo missing> 
           OpenGL: renderer: AMD RAVEN (DRM 3.36.0 5.7.0-1-MANJARO LLVM 10.0.0) v: 4.6 Mesa 20.0.4 direct render: Yes 
Audio:     Device-1: Advanced Micro Devices [AMD/ATI] Raven/Raven2/Fenghuang HDMI/DP Audio vendor: Acer Incorporated ALI 
           driver: snd_hda_intel v: kernel bus ID: 04:00.1 chip ID: 1002:15de 
           Device-2: Advanced Micro Devices [AMD] Family 17h HD Audio vendor: Acer Incorporated ALI driver: snd_hda_intel 
           v: kernel bus ID: 04:00.6 chip ID: 1022:15e3 
           Sound Server: ALSA v: k5.7.0-1-MANJARO 
Network:   Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Acer Incorporated ALI driver: r8169 
           v: kernel port: 2000 bus ID: 02:00.1 chip ID: 10ec:8168 
           IF: enp2s0f1 state: down mac: <filter> 
           Device-2: Qualcomm Atheros QCA6174 802.11ac Wireless Network Adapter vendor: Lite-On driver: ath10k_pci v: kernel 
           port: 2000 bus ID: 03:00.0 chip ID: 168c:003e 
           IF: wlp3s0 state: down mac: <filter> 
           IF-ID-1: enp4s0f3u1 state: unknown speed: N/A duplex: N/A mac: <filter> 
Drives:    Local Storage: total: 585.00 GiB used: 59.69 GiB (10.2%) 
           ID-1: /dev/sda vendor: Samsung model: SSD 850 EVO 500GB size: 465.76 GiB speed: 6.0 Gb/s serial: <filter> rev: 2B6Q 
           scheme: GPT 
           ID-2: /dev/sdb vendor: Toshiba model: THNSNH128G8NT size: 119.24 GiB speed: 6.0 Gb/s serial: <filter> rev: N101 
           scheme: GPT 
Partition: ID-1: / size: 116.58 GiB used: 59.69 GiB (51.2%) fs: ext4 dev: /dev/sdb2 
Sensors:   System Temperatures: cpu: 50.4 C mobo: N/A 
           Fan Speeds (RPM): N/A 
           GPU: device: amdgpu temp: 50 C device: amdgpu temp: 37 C 
Info:      Processes: 253 Uptime: 44m Memory: 14.62 GiB used: 1.59 GiB (10.9%) Init: systemd v: 245 Compilers: gcc: N/A 
           Shell: bash v: 5.0.16 running in: lxterminal inxi: 3.0.37 

Thank you in advance for you help .

Yes, the same has happened to me. I didn't waste any time on it, as I have other games to play and little time. But I'd like to know what's going on. I tried running it with native libraries and the steam runtime to no avail.

Run this command if you have issues running games as Insurgency or Day of Infamy (awesome game BTW ):

find -L /data/SteamLibrary/steamapps -type f \( -name "libstdc++*" -o -name "libgcc*" \) -exec rm -i '{}' \;

*change the /data/SteamLibrary/steamapps path with yours

2 Likes

Thank you, That works :slight_smile:

[gpunk@kili .steam]$ cd steam/steamapps/
[gpunk@kili steamapps]$ find -L ./ -type f \( -name "libstdc++*" -o -name "libgcc*" \) -exec ls -l '{}' \;
-rwxr-xr-x 1 gpunk gpunk 320734 18 avril 11:30 ./common/insurgency2/bin/libgcc_s.so.1
[gpunk@kili steamapps]$ ls ./common/insurgency2/bin/
bsppack.so             dedicated.so                       dxsupport_episodic.cfg  launcher.so            libsteam.so    libvstdlib_s.so    shaderapidx9.so        studiorender.so   vguimatsurface.so
CmdSeqDefault.wc       dependency_info_shadercompile.txt  dxsupport_mac.cfg       libgcc_s.so.1          libtier0.so    localize.so        shaderapiempty.so      unitlib.so        vidcfg.bin
datacache.so           dependency_info_vfxcompile.txt     engine.so               libogg.so              libtier0_s.so  map_publish        soundemittersystem.so  vaudio_celt.so    vphysics.so
dbinfo_job_search.txt  dependency_info_vrad.txt           enginetools.txt         libpdf.so              libtogl.so     materialsystem.so  stdshader_dbg.so       vaudio_speex.so   vscript.so
dbinfo_vrad.txt        dependency_info_vvis.txt           filesystem_stdio.so     libSDL2-2.0.so.0.back  libvorbis.so   scenefilecache.so  stdshader_dx9.so       vaudio_vorbis.so
dbinfo_vvis.txt        dxsupport.cfg                      inputsystem.so          libsteam_api.so        libvstdlib.so  serverbrowser.so   steamclient.so         vgui2.so
[gpunk@kili steamapps]$ mv ./common/insurgency2/bin/libgcc_s.so.1 ./common/insurgency2/bin/libgcc_s.so.1.back 

1 Like

I have the same problem and for me just running the executable in the game folder works. Just through steam it gives me problems. Fun game though, which server do you usually play on?

I discovered it and baught it a couple of days ago, as for servers, i connect to the fastest(ping wise) from france, so mostly the french servers [FR][FFF] :slight_smile:

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