Steam Notifications Error/Glitch, they are darkened/grayed

Hi guys, English isn't my native language so I will try my best to describe my problem.

Days ago i installed Manjaro Cinnamon (i'm a newbie), i'm still getting used to it, but at the moment i feel it very nice and comfy DE (even more than XFCE).
The thing is, one of the reasons i switched from XFCE to Cinnamon it was this particular problem which i could not find much info about: When i receive steam notification and pop it up, it looks like the way it would be.
But some seconds after or even on the animation itself when it's displayed, out of the blue it turns blacked/darkened/greyed (?) out, like this:
steamdos

But for my surprise: IT HAPPENS IN CINNAMON TOO!!!!
I don't know why this happen on two different DE from clean installation.

I have two GUI manager: Kvantum and QT5.
I have already changed themes several times but this doesn't fix this issue. Neither on XFCE nor Cinnamon work.

PD: Are there any limits about the number of post per day i can make? I ask because I have two other issue, one is related to steam but i can't add more than 1 image so i need it to properly explain, and the second one is about themes on Kvantum itself and it's configuration per theme.

Steam is not using the Native Notifications but the built in one, at least that was the case for some time, so you have to take a look at this:
https://wiki.archlinux.org/index.php/steam#Changing_the_Steam_notification_position
There are some style options too ...
If now it has options to switch to Native Notifications, then you have to change it to use that option.

Thanks for your answer this post!
Ok, so i did what you suggested (i even change my steam skin to pixelvision and it not work) and i think this is the key.
But sadly, i can't understand what could be the option i need to change!!!!
May you help me a little more here? What option do you think i need to change? or anyone, please!
This is what is written on steam.styles:

steam.styles
{
  colors
  {
    // colors section can include colors in "R G B A" form, or references to already defined colors;
    // it can also include just general settings controls can pull from for extra customization

    black="0 0 0 255"
    dark="28 33 42 255"
    almostBlack="22 25 28 255"
    almostBlackTrans="22 25 28 204"
    white="255 255 255 255"
    grey="142 152 167 255"
    none="0 0 0 0"
    yellow="255 255 0 255"
    offwhite="159 162 168 255"
    dullgreen="216 222 211 255"
    maize="203 191 87 255"
    red="255 51 51 255"
    darkblue="35 55 75 255"
    blue="94 109 140 255"
    darkred="128 0 0 255"
    darkpurple="64 0 64 255"

    dark_blue "27 44 61 255"
    med_blue "13 36 82 255"
    bg_blue "10 25 56 255"

    // control colors
    bordercolor="82 95 122 255"
    darkcorner="58 68 88 255"
    buttontext=Text
    buttontextactive=Text

    // cool we can define font-families here as well
    basefont="Arial"
    basefont="Helvetica" [$OSX]

    // new control colors
    ButtonFace="98 108 119 20"
    ButtonFace2="67 73 83 255" // for use in main client list panel column header, some button states
    ButtonFace3="86 93 106 255" // button cornering pixels
    ButtonFaceDisabled="86 93 106 15"
    ButtonFaceHover="84 91 104  240"   /// hover!
    ButtonFaceActive="86 93 106  240"  // not sure what this state is...
    ButtonFaceFocus="89	97	110  240"  //  keyboard focus
    ButtonFaceActiveFocus="89 97 110  255"  // this is the default choice
    BlueBorder="26 31 40 255"
    ButtonBorder="75 84 102 255"
    ButtonBorderSubtle="75 84 102 255"
    ButtonBorderPage="124 124 124 255"
    ButtonBorderDisabled="112 120 136 255"
    ButtonBorderDisabled2="52 61 78 255"  //cornering pixels
    ButtonBorderActive="112 120 137 255"
    ButtonBorderFocus="125 133 148 255"
    ButtonBorderFocusSubtle="110 118 134 255"

    Text="200 208 220 255"
    Text2="178 186 196 255"
    TextDisabled="102 106 112 255"
    TextHover="213 217 234 255"
    TextSelected="228 233 240 255"
    TextentrySelected="228 233 240 235" // color of any selected text
    TextSelectedBG="73 86 110 255" // background color of any selected text
    TextGlowHover="100 110 125 255"
    TextGlowSelected="163 173 186 255"
    TextGlowHoverSm="123 123 123 255"
    TextGlowSelectedSm="142 142 142 255"
    redborder="169 72 71 255"

    NavLabel="149 153 163 255"
    Label="168 172 179 255"
    Label2="107 112 123 255"
    LabelDisabled="109 115 126 255"
    LabelFocus="197 203 216 255"

    SuperNav="white"
    SuperNavHover="white"

    ScrollGlyph="98 108 119 255"  // the color of the scroll bar arrows
    ScrollGlyphDisabled="67 73 83 255"
    ScrollGlyphFocus="242 242 242 255"

    ScrollBG="53 59 66 255" // the color of the scroll bar gutter

    HeaderClient="42 49 63 255" // the color of the List box header in the main client window
    HeaderDialog="87 90 97 255" // the color of the list box header in other windows

    TitleBar="21 24 31 80"
    TitleBarFocus="14 31 56 80"
    MenuBG="57 62 70 255"

    Focus0="23 51 77 255" // used in window frame borders
    Focus="25 55 84 255" // background color of any selected menu or list item
    Focus2="21 70 107 255" 	// background color of view buttons and anything else in focus that needs more 'punch'
    Focus3="75 80 89 255" 	// background color of highlighted friends
    Focus4="61 102 143 255"   // bright cyan used in progress bars

    FocusGrid="85 117 161 240"  	// background color of any grid item
    Highlight="16 53 82 120" 	// same as focus

    Highlight1="118 202 235 255"    // installing hover color
    Highlight2="76 159 191 255" 	// installing color
    Highlight3="173 69 71 255"    	// red for errors, blocked, etc.
    Highlight5="24 53 82 255" 	// blue
    Highlight5a="30 66 102 255" 	// lighter version of highlight5
    Highlight5b="17 42 86 255" 	// as highlight5 but darker, for non-focused window borders

    BackgroundStartSubtle="0 13 40 155"
    BackgroundStartSubtle="0 15 46 45" [$OSX]
    BackgroundStartSubtlest="0 15 44 100"
    BackgroundStart="31 35 41 180"
    BackgroundStartOpaque="31 35 41 255"

    ClientBG="18 26 42 255"
    ClientBGTop="25 32 46 255"
    ClientGrouper="40 46 54 255"
    DialogBG="42 46 51 255"
    DialogBGFade1="42 46 51 255"
    DialogBGFade2="42 46 51 0"

    DarkClientBG="31 34 41 255"
    DarkDialogBG="31 34 41 255"
    DarkClientBGTransparent="28 31 37 19"
    DarkDialogBGTransparent="41 47 55 170"

    GameDetailsBlueTransparent="71 148 179 60"
    GameDetailsGreenTransparent="71 148 179 160"
    GameDetailsRedTransparent="71 148 179 160"

    GameDetailsBlue="71 148 179 255"
    GameDetailsGreen="71 148 179 255"
    GameDetailsRed="71 148 179 255"

    PropertySheetBG="50 55 61 255"
    InteriorColor="46 49 54 255"

    DialogBorder="110 113 119 255" // border color around any dialog

    FillBG1="61 63 66 255" //gradient colors
    FillBG2="64 65 69 255"

    MenuBG1="56 60 68 255" //gradient colors
    MenuBG2="41 45 51 255"

    Divider="76 84 93 255"
    SuperDivider="66 72 80 255"
    DarkImageBorder="46 50 58 255"
    DarkImageOverlay="0 0 0 80"

    inbox_active "158 194 29 255"
		inbox_active2 "155 199 9 255"
		inbox_active4 "122 145 71 255"
		inbox_active5 "85 102 47 255"


		inbox_inactive "38 38 37 255"
		inbox_inactive2 "142 194 12 255"
		inbox_inactive4 "122 145 71 255"
		inbox_inactive5 "74 102 29"

		parental_lock_active1 "138 175 6 255"
		parental_lock_active2 "49 49 49 255"
		parental_lock_active4 "122 145 71 255"
		parental_lock_active5 "85 102 47 255"
		green5 "126 166 75 255"
		green6 "92 126 16 255"
		green7 "62 90 22 255"
		green8 "38 48 2 255"


		launch0 "119 215 250 255"
		launch1 "83 172 204 255"
		launch2 "54 125 153 255"


		parental_lock_inactive1 "154 49 48 255"
		parental_lock_inactive2 "189 79 79 255"
		parental_lock_inactive3 "215 90 90 255"
		parental_lock_inactive4 "146 72 71 255"
		parental_lock_inactive5 "103 48 47 255"
		red6="38 1 1 255"

		support_lock_ack1 "187 157 47 255"
		support_lock_ack2 "193 166 67 255"
		AnnouncementBlue="61 146 175 255"


    // colors pulled from steamscheme.res
    "ClayBG"      "70 70 70 255"
    "ClayButtonBG"      "85 85 85 255"
    "ClayEnabled"     "88 88 88 255"
    "ClayKeyFocus"      "92 92 92 255"
    "ClayMouseDown"     "85 85 85 255"
    "ClayDisabledText"    "134 134 134 255"
    "ClayLightGreen"    "173 181 168 255" // frame button (close X) etc
    "ClayDimLightGreen"   "166 172 162 255" // frame button and title without focus etc
    "LightClayBG"     "104 106 101 255" // property sheet interior, active tab
    "LightClayButtonBG"   "125 128 120 255" // buttons on property sheet interior, active tab
    "DarkClayBG"      "47 49 45 255"    // shadow
    "p_ClayMouseDown"   "94 94 94 255"
    "ClaySheetBottom"   "92 90 87 255"
    "MaizeBG"     "145 134 60 255"  // background color of any selected text or menu item
    "GreenBG"     "76 88 68 255"
    "LightGreenBG"      "90 106 80 255"   // darker background color
    "DarkGreenBG"     "62 70 55 255"    // background color of text edit panes (chat, text Entries, etc.)
    "LightGrayBG"     "121 126 121 255"
    "GrayBG"      "73 73 73 255"
    "GrayBG2"     "37 37 37 255"
    "TempGradientTop" "52 52 52 255"


    DragDrop.DragFrame        "255 255 255 192"
    DragDrop.DropFrame        "150 255 150 255"

    Frame.ClientInsetX        10
    Frame.ClientInsetY        35
    Frame.FocusTransitionEffectTime   "0"     // time it takes for a window to fade in/out on focus/out of focus
    Frame.TransitionEffectTime      "0.25"      // time it takes for a window to fade in/out on open/close
    Frame.OnDragAlphaDelayTime      "0.15"      // time it takes after clicking the title bar of a window before the alpha multiplier kicks in
    Frame.OnDragAlphaMultiplier     "1.0"     // multiplier applied to alpha while dragging a frame
    Frame.AutoSnapRange         "6"
    Frame.UsesAlphaBlending       1
    FrameSystemButton.Icon        ""
    FrameSystemButton.DisabledIcon    ""

    Notifications.PanelPosition     "BottomRight"   // Can be "BottomRight", "BottomLeft", "TopRight", "TopLeft"
    Notifications.PanelPosition     "TopRight" [$OSX]  // the dock is on the bottom for OSX, so instead pop top right like other apps do
    Notifications.SlideDirection    "Vertical"    // Can be "Vertical", "Horizontal", "None" and controls slide effect
    Notifications.FadeInTime      "0.45"    // Controls the time it takes to slide/fade into view
    Notifications.FadeOutTime     "0.45"    // Controls the time it takes to slide/fade out of view
    Notifications.DisplayTime     "6.0"     // Controls the length of time at steady state after fade in and before fade out
    Notifications.StackSize       "3"     // Controls how many panels we will stack before background queuing

    ListPanel.TextColor       Text
    ListPanel.BgColor       none
    ListPanel.SelectedTextColor     TextentrySelected
    ListPanel.SelectedBgColor     TextSelectedBG
    ListPanel.SelectedOutOfFocusBgColor   ClientBG
    ListPanel.DisabledTextColor     TextDisabled
    ListPanel.DisabledSelectedTextColor   ClientBG
    ListPanel.EmptyListInfoTextColor    Label
    ListPanel.PerPixelScrolling     1
    ListPanel.PostSectionLeading	10

		// Default tooltip delay pops fast, but lets the mouse pass through without popping
		// Anchor=Cursor makes it stick to initial pop location like windows implementation.
		// Anchor can also be 'Float' to move with the mouse, or 'Parent' to stick just outside
		// the parent panel (useful for icon sized items)
		Tooltip.Delay=75
		Tooltip.Anchor=Cursor


    WizardPanel.HeaderBGColor     HeaderDialog

    Menu.TextInset          "6"

    PropertySheet.TransitionEffectTime    "0"     // time to change from one tab to another
    PropertySheet.TabGap        1
    PropertySheet.FlashTabColor	"76 159 191 255"

    RichText.InsetX         8
    RichText.InsetY         7

    ScrollBar.Wide          19

    SectionedListPanel.CollapserWidth   16

    HTML.SearchInsetY 5
    HTML.SearchInsetX 10
    HTML.SearchWide 348
    HTML.SearchTall 38
    HTML.SearchAnimationTime 0.25

    HTML.IMEInsetY 5
    HTML.IMEInsetX 10
    HTML.IMEWide 348
    HTML.IMETall 38
    HTML.IMEAnimationTime 0.25

    html.secureurl "126 166 75 255"
    html.insecureurl "173 69 72 255"

    MessageBox.ButtonHeight		24

    TextEntry.IMEBGColor        "225 225 225 255"
    TextEntry.IMEFGColor        "black"


    // Friends List colors
    Friends.InGameColor       "144 186 60 255"
    Friends.InGameHoverColor  "182 235 76 255"
    Friends.OnlineColor		   "84 165 196 255"
    Friends.OnlineHoverColor	"104 203 242 255"
    Friends.OfflineColor      "127 127 127 255"
    Friends.OfflineHoverColor "185 185 185 255"
    Friends.PanelDefault      "Label"
    Friends.PanelOver       "Text"
    Friends.PanelSelected     "ClientBG"
    Friends.SectionHeader     "Label"
    Friends.NoAvatarOver      "Text"
    Friends.IgnoredColor      "White"
    Friends.ListHeaderFadeOut	"54 54 54 0"
	Friends.GoldenColor       "255 255 99 255"
//	Friends.GoldenColor       "228 202 99 255"
	Friends.GoldenHoverColor       "255 255 180 255"
//	Friends.GoldenHoverColor       "248 218 109 255"


    ChatDialog.URLColor       "text"
    ChatOwnTextColor        "Label"
		ChatDialog.HistoryColor	"124 124 124 255"
    ChatGradientTop         "39 39 39 255"
    ChatGradientBottom        "104 104 104 255"

    AchievementPopup.TitleColor   "Text"
    AchievementPopup.DescriptionColor "180 180 180 255"

    GiftOnlyInfo.ImagePanelColor  "GrayBG"

		dd_texture_bottom "16 16 16 255"
 }

  styles
	  {
		downarrow
		{
	      image="graphics/icon_down_default"
		}

		downarrow:hover
		{
	      image="graphics/icon_down_hover"

				render_bg {

				//background
				0="fill( x0 + 5, y0 + 4, x1 - 2, y1 - 4, buttonfaceactive )"
				//lines around
				1="fill(x0 + 4, y0 + 5, x0 + 5, y1 - 5, buttonfaceactive )"  //left
				2="fill(x1 - 2, y0 + 5, x1 - 1, y1 - 5, buttonfaceactive )"  //right
				}
		}

		uparrow
		{
	      image="graphics/icon_up_default"
		}

		rightarrow
		{
	      image="graphics/icon_right_default"
		}

		rightarrow:hover
		{
	      image="graphics/icon_right_hover"
		}

	  Button
	  {
		font-family=basefont
		font-size=13
		font-weight=400
		textcolor="Text"
		font-style=uppercase
		bgcolor=none
			render_bg
			{
				// background fill
				0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
			}
	  }

    "Page Button"
    {
		render_bg
		{
			// background fill
			0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
		}
    }

	Button:hover
    {
  		textcolor="TextHover"
  		render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    "Page Button:hover"
    {
      textcolor="TextHover"
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    Button:focus
    {
			textcolor="TextHover"
			render_bg
	      {
	        0="gradient( x0, y0, x1, y1, buttonfacefocus, propertysheetbg )"
	      }
    }

    "Page Button:focus"
    {
      textcolor="TextHover"
      render_bg
      {
        0="gradient( x0, y0, x1, y1,  buttonfacefocus, propertysheetbg )"
      }
    }

    Button:active // this is the left-mouse-currently-pressed state
		{
       textcolor="TextHover"
       render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, DialogBG, propertysheetbg )"
      }
    }

    "Page Button:active"
    {
       textcolor="TextHover"
       render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, DialogBG, propertysheetbg )"
      }
    }

    Button:selected
    {
      textcolor="TextHover"
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactivefocus, propertysheetbg )"
      }
    }

    "Page Button:selected"
    {
      textcolor="TextHover"
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactivefocus, propertysheetbg )"
      }
    }

    Button:disabled
    {
      textcolor="LabelDisabled"
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfacedisabled, buttonfacedisabled )"
      }
    }

    "Page Button:disabled"
    {
			textcolor="LabelDisabled"
      render_bg
      {
				// background fill
        0="gradient( x0, y0, x1, y1, buttonfacedisabled, buttonfacedisabled )"
      }
    }

    CFriendsListSectionAffordance
    {
      inset="0 0 0 0"
      font-size=14
      font-weight=400
      textcolor="Label"
    }

    CFriendsListSectionHeader
    {
      bgcolor=none
      font-family=basefont
      font-size=14
      font-size=13 [$OSX]
      font-weight=400
      textcolor="texthover"
      inset="0 2 0 0"
      render_bg
			{
				0="gradient_horizontal( x0-21, y0+1, x0+230, y1+1, propertysheetbg, Friends.ListHeaderFadeOut )"
			}
    }

    CFriendPanel
    {
      inset="0 0 0 0"
      bgcolor=none
      font-family=basefont
      font-size=14
      font-size=13 [$OSX]
      font-weight=400
      textcolor="label"
    }

    CheckButton
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="Label"
      image="graphics/chkUnselStd"
    }

    CheckButton:selected
    {
      image="graphics/chkSelStd"
    }

    CheckButton:focus
    {
      textcolor="Text"
      bgcolor=none
      image="graphics/chkUnselFocus"
    }

    CheckButton:selected:focus
    {
      textcolor="Texthover"
      render_bg {}
      bgcolor=none
      image="graphics/chkSelFocus"
    }

    CheckButton:disabled
    {
      textcolor="TextDisabled"
      bgcolor=none
      image="graphics/chkUnselDis"
    }

    CheckButton:selected:disabled
    {
      textcolor="TextDisabled"
      bgcolor=none
      //!! bug - this needs to look disabled
      image="graphics/chkSelDis"
    }

	IndeterminateCheckButton
	{
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Label"
		bgcolor=none
		image="graphics/chkIndeterminate"
	}

    CheckButtonList
    {
        inset="1 1 1 1"
        textcolor="text2"
        bgcolor=none
        render	{      	}
			render_bg {
					// background gradient
					1="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
				}
    }

    CheckButtonList:scrollbar
    {
        inset="1 1 1 1"
        textcolor="text2"
        bgcolor=none
				render	{     		}
    		render_bg {
				// background gradient
				1="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
				}
    }

    "Page CheckButtonList"
    {
        inset="1 1 1 1"
        textcolor="text2"
        bgcolor=none
        render	{      	}
				render_bg
        {
					// background fill
					1="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
      	}
    }

    "Page CheckButtonList:scrollbar"
    {
        inset="1 1 1 1"
        textcolor="text2"
        bgcolor=none
        render { }
        render_bg
        {
					// background fill
					1="gradient( x0+1, y0, x1-1, y1-2, dialogbg, almostblack )"
    	  }
   	 }

    "CheckbuttonList Checkbutton"
    {textcolor="label"}

    "CheckbuttonList Checkbutton:focus"
    {textcolor="texthover"}

    ComboBox
    {
      inset="3 0 0 0"
      textcolor="Text"
      font-family=basefont
      font-size="14"
      selectedtextcolor="TextEntrySelected"
      selectedbgcolor="TextSelectedBG"
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
      }
    }

    ComboBox:hover
    {
    selectedbgcolor="none"
    selectedtextcolor="Text"
    render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    ComboBox:focus
    {
    selectedbgcolor="none"
    selectedtextcolor="Text"
    render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    ComboBox:focus:hover
    {
    selectedbgcolor="none"
    selectedtextcolor="Text"
    render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    "Page ComboBox"
    {
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
      }
    }

    "Page ComboBox:focus"
    {
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    "Page ComboBox:hover"
    {
      render_bg
      {
        // background fill
        0="gradient(x0, y0, x1, y1, buttonfacehover, propertysheetbg )"
      }
    }

    "Page ComboBox:focus:hover"
    {
      render_bg
      {
        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }


    ComboBoxButton
    {

      bgcolor=none
      padding-left=2
      image="graphics/icon_down_default"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorder )"
      }
    }

    ComboBoxButton:hover
    {
      image="graphics/icon_down_hover"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, label )"
      }
    }

    ComboBoxButton:focus
    {

      bgcolor=none
      image="graphics/icon_down_focus"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderActive )"
      }
    }

    ComboBoxButton:focus:hover
    {

      bgcolor=none
      image="graphics/icon_down_default"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderActive  )"
      }
    }


    "Page ComboBoxButton"
    {
      bgcolor=none
      image="graphics/icon_down_default"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderPage )"
      }
    }

    "Page ComboBoxButton:hover"
    {
      image="graphics/icon_down_hover"
       // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderActive  )"
      }
    }

    "Page ComboBoxButton:focus"
    {

      bgcolor=none
      image="graphics/icon_down_focus"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderActive  )"
      }
   	}

    "Page ComboBoxButton:focus:hover"
    {
      bgcolor=none
      image="graphics/icon_down_focus"
      // just draw a single line to divide it from the text
      render_bg
      {
        0="fill( x0, y0 + 2, x0 + 1, y1 - 4, ButtonBorderActive )"
      }
    }

    Divider
    {
      bgcolor="none"
      render
      {
       0="gradient_horizontal( x0, y1 - 1, x1, y1, divider, propertysheetbg )"
      }
    }

    Frame
    {
    bgcolor="DialogBG"
      render
      {
        0="gradient_horizontal( x0, y1 - 1, x1 + 1, y1, ClientBG, focus )"
        1="gradient( x1 - 1, y0, x1, y1, ClientBG, focus )"
        2="gradient_horizontal( x0, y0, x1, y0 + 1, focus0, ClientBG )"
        3="gradient( x0, y0, x0 + 1, y1, focus0, ClientBG )"
      }
    }

    Frame:FrameFocus
    {
    bgcolor="DialogBG"
      render
      {
        0="gradient_horizontal( x0, y1 - 1, x1 + 1, y1, ClientBG, black )"
        1="gradient( x1 - 1, y0, x1, y1, ClientBG, black )"
        2="gradient_horizontal( x0, y0, x1, y0 + 1, focus, ClientBG )"
        3="gradient( x0, y0, x0 + 1, y1, focus, ClientBG )"
      }
    }

    FrameBRGripPanel
    {
      image=graphics/resizer
    }

    FrameBRGripPanel:hover
    {
      image=graphics/resizer_over
    }

    FrameMinimizeButton
    {
		render_bg {}
		image="graphics/win32_win_min"
		image="graphics/osx_win_dis" [$OSX]
		image="graphics/osx_win_dis_new_dark" [$OSX1010]
    }

    FrameMinimizeButton:hover
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_min_hover"
		image="graphics/osx_min_hov" [$OSX]
		image="graphics/osx_min_hov_new" [$OSX1010]
    }

	FrameMinimizeButton:framefocus [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_min_def"
		image="graphics/osx_min_def_new" [$OSX1010]
    }

	FrameMinimizeButton:framefocus:hover [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_min_hov"
		image="graphics/osx_min_hov_new" [$OSX1010]
    }

	FrameMinimizeButton:active [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_min_down"
		image="graphics/osx_min_down_new" [$OSX1010]
    }

	// need the maximize button to have different styles for OSX & win32
  FrameMaximizeButton
    {
		render_bg {}
		image="graphics/win32_win_max"
		image="graphics/osx_win_dis" [$OSX]
		image="graphics/osx_win_dis_new_dark" [$OSX1010]
    }

	FrameMaximizeButton:hover
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_max_hover"
		image="graphics/osx_max_hov" [$OSX]
		image="graphics/osx_max_hov_new" [$OSX1010]
    }

	FrameMaximizeButton:framefocus
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_max"
		image="graphics/osx_max_def" [$OSX]
		image="graphics/osx_max_def_new" [$OSX1010]
    }

	FrameMaximizeButton:framefocus:hover
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_max_hover"
		image="graphics/osx_max_hov" [$OSX]
		image="graphics/osx_max_hov_new" [$OSX1010]
    }

	FrameMaximizeButton:active
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_max_hover"
		image="graphics/osx_max_down" [$OSX]
		image="graphics/osx_max_down_new" [$OSX1010]
    }

	// these are for when the maximize button becomes the restore button
  FrameRestoreButton
    {
		render_bg {}
		image="graphics/win32_win_restore"
		image="graphics/osx_win_dis" [$OSX]
		image="graphics/osx_win_dis_new" [$OSX1010]
    }

	FrameRestoreButton:hover
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_restore_hover"
		image="graphics/osx_max_hov" [$OSX]
		image="graphics/osx_max_hov_new" [$OSX1010]
    }

	FrameRestoreButton:framefocus
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_restore"
    		image="graphics/osx_max_def" [$OSX]
    		image="graphics/osx_max_def_new" [$OSX1010]
    }

	FrameRestoreButton:framefocus:hover
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_restore_hover"
		image="graphics/osx_max_hov" [$OSX]
		image="graphics/osx_max_hov_new" [$OSX1010]
    }

	FrameRestoreButton:active
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_restore_hover"
		image="graphics/osx_max_down" [$OSX]
		image="graphics/osx_max_down_new" [$OSX1010]
    }

	FrameCloseButton
    {
		render_bg {}
		image="graphics/win32_win_close"
		image="graphics/osx_win_dis" [$OSX]
		image="graphics/osx_win_dis_new_dark" [$OSX1010]
    }

	FrameCloseButton:hover
    {
		render_bg {}
		image="graphics/win32_win_close_hover"
		image="graphics/osx_close_hov" [$OSX]
		image="graphics/osx_close_hov_new" [$OSX1010]
    }

	FrameCloseButton:framefocus [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_close_def"
		image="graphics/osx_close_def_new" [$OSX1010]
    }

	FrameCloseButton:framefocus:hover [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_close_hov"
		image="graphics/osx_close_hov_new" [$OSX1010]
    }

	FrameCloseButton:active [$OSX]
    {
		render_bg {}
		bgcolor="none"
		image="graphics/osx_close_down"
		image="graphics/osx_close_down_new" [$OSX1010]
    }

	FrameCloseButton:disabled
    {
		render_bg {}
		bgcolor="none"
		image="graphics/win32_win_close_disabled"
		image="graphics/osx_win_dis" [$OSX]
		image="graphics/osx_win_dis_new_dark" [$OSX1010]
    }

    FrameTitle
    {
		font-family=basefont
		inset="5 2 0 0"
		inset="0 4 0 0" [$OSX]
		padding-left="0"
		padding-right="64"
		padding-right="0" [$OSX]
		font-size=14
		font-weight=400
		textcolor="buttonborderfocus"
		bgcolor="none"
		render_bg
			{
				1="gradient( x0, y0, x1, y0 + 48, titlebar, none )"

			}
    }


    FrameTitle:framefocus
    {
		font-family=basefont
		inset="0 4 0 0" [$OSX]
		font-size=14
		font-weight=400
		bgcolor="none"
		textcolor="texthover"
		textcolor="texthover" [$OSX]
	  render_bg
	    {
		     2="gradient( x0, y0, x1, y0 + 48, TitleBarfocus, none )"
	    }
    }


	"CFriendsDialog SectionedListPanelInterior"
	{
		bgcolor=none
		inset="-6 -1 -1 -1"
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Text"
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
		shadowtextcolor="TextDisabled"	// the color of disabled line items
		render
			{	}
		render_bg { }
	}

    GraphPanel
    {
		textcolor=Highlight5
		bgcolor=none
		render_bg { }
    }

    HTML
    {
		bgcolor="none"
		render_bg
			{
			0="fill( x0, y0, x1, y1, almostblack )" // bg
	    }
    inset="2 2 2 2"
    }

	"HTMLFramelessPopup HTML"
	{
		inset="0 0 0 0"
	}

    Label
		{
		textcolor="Label"
		selectedtextcolor="Text"
		bgcolor="none"
		font-family=basefont
		font-size=14
		font-weight=400
 		}

    ListPanel
    {
		bgcolor=none
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="text2"
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
		shadowtextcolor="TextDisabled"	// the color of disabled line items
		inset="0 -1 1 1"
		render
		{		}
		render_bg
		{
			// background gradient
			0="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
			1="gradient( x0, y0, x1, y0 + 31, backgroundstartsubtle, none )"

		}
	}

    "Page ListPanel"
	{
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Text2"
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
		inset="0 -1 1 1"
		bgcolor=none
    render_bg
    {
 		// background fill
    0="gradient( x0, y0, x1, y0 + 80, Propertysheetbg, BackgroundStartOpaque )"
    1="fill( x0, y0 + 80, x1, y1, BackgroundStartOpaque )"
    2="gradient( x0, y0, x1, y0 + 30, backgroundstartsubtle, none )"
		}
	}

    "CGamesListPanel"
	{
      font-family=basefont
	  	bgcolor="none"
      font-size=15
      font-weight=400
      textcolor="Text"
      selectedtextcolor="textselected"
      selectedbgcolor="Focus"
      shadowtextcolor="TextDisabled"
      inset="0 -1 1 1"
      render_bg {
        // background gradient
        0="gradient( x0, y0, x1, y0 + 432, dialogbg, almostblack )"
        1="fill( x0, y0 + 432, x1, y1, almostblack )"
        2="gradient( x0, y0, x1, y0 + 31, dialogbgFade1, dialogbgFade2 )"

        }
    }

    "GameItem_Uninstalled"
    {
      textcolor="labeldisabled"
      selectedtextcolor="label"
    }
    "GameItem_Uninstalled:hover"
    {
      textcolor="label"
      selectedtextcolor="label"
    }

    "GameItem_Installed"
    {
      textcolor="text"
      selectedtextcolor="white"
    }

    "GameItem_Installed:hover"
    {
      textcolor="white"
      selectedtextcolor="white"
    }

    "GameItem_Running"
    {
      textcolor="Friends.InGameColor"
      selectedtextcolor="white"
    }

    "GameItem_Running:hover"
    {
      textcolor="white"
      selectedtextcolor="white"
    }

    "GameItem_Shortcut"
    {
      textcolor="text"
      selectedtextcolor="white"
    }

    "GameItem_Shortcut:hover"
    {
        textcolor="white"
        selectedtextcolor="white"
    }

    "GameItem_Mod"
    {
      textcolor="text"
      selectedtextcolor="white"
    }

    "GameItem_Mod:hover"
    {
        textcolor="white"
        selectedtextcolor="white"
    }

    "GameItem_Updating"
    {
    	textcolor="highlight2"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Updating:hover"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Updating:selected"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Decrypting"
    {
    	textcolor="highlight2"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Decrypting:hover"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Decrypting:selected"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Syncing"
    {
    	textcolor="highlight2"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Syncing:hover"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_Syncing:selected"
    {
    	textcolor="highlight1"
    	selectedtextcolor="highlight1"
    }

    "GameItem_LockedSiteLicense"
    {
      textcolor="labeldisabled"
      selectedtextcolor="label"
    }
    "GameItem_LockedSiteLicense:hover"
    {
      textcolor="label"
      selectedtextcolor="label"
    }

    "GameColumn_BigText"
		{
		font-family=basefont
		font-size=17
		font-weight=700
		textcolor="text"
    }

    ListPanelCheckBox
    {
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Label"
		image="graphics/chkUnselStd_Sm"
		inset="0 5 0 0"
    }

    ListPanelCheckBox:selected
    {
		image="graphics/chkSelStd_Sm"
    }

		ListPanelCheckBox:focus
    {
		textcolor="TextSelected"
		bgcolor=none
		image="graphics/chkUnselFocus_Sm"
    }

    ListPanelCheckBox:selected:focus
    {
		textcolor="TextSelected"
		render_bg {}
		bgcolor=none
		image="graphics/chkSelFocus_Sm"
    }

    ListPanelCheckBox:disabled
    {
		textcolor="TextDisabled"
		bgcolor=none
		image="graphics/chkUnselDis_Sm"
    }

    ListPanelCheckBox:disabled:select
    {
		textcolor="TextDisabled"
		bgcolor=none
		//!! bug - this needs to look disabled
		image="graphics/chkUnselDis"
    }

    "ListPanelColumnheader ListPanelCheckBox"
    {
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Label"
		image="graphics/chkUnSelFocus_Sm"
		inset="4 0 0 0"
		}

		"ListPanelColumnHeader ListPanelCheckBox:selected"
    {
		inset="4 0 0 0"
		image="graphics/chkUnSelStd_Sm"
    }

		"ListPanelColumnheader ListPanelCheckBox:focus"
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="TextHover"
      image="graphics/chkUnSelFocus_Sm"
      inset="4 0 0 0"
		}

	"ListPanelColumnheader ListPanelCheckBox:selected:focus"
    {
      textcolor="TextHover"
      render_bg {}
      bgcolor=none
      image="graphics/chkSelFocus_Sm"
      inset="4 0 0 0"
    }

    ListPanelColumnheader
    {
		font-family=basefont
		font-size=14
		font-size=13 [$OSX]
		font-weight=400
		textcolor="label"
		font-style="uppercase"
		bgcolor="none"
		inset="1 3 0 0"
		render_bg
			{
				// fill
				0="fill (x0, y0 + 1, x1, y1 + 1, propertysheetbg)" // bg fill
				1="fill (x0 + 1, y0 + 1, x1, y0 + 3, propertysheetbg)" // bg fill2
			}
		}

    ListPanelColumnHeader:hover
    {
		textcolor="Texthover"
    }

	"Csteamrootdialog ListPanelColumnheader"
    {
		font-family=basefont
		font-size=14
		font-size=13 [$OSX]
		font-weight=400
		textcolor="label"
		font-style="uppercase"
		bgcolor="none"
		inset="0 0 0 0"
		inset="0 1 0 0" [$OSX]
		padding-top=1
		render_bg
		{
			// fill
			0="fill (x0, y0 + 1, x1, y1, propertysheetbg )" // bg fill
		}
	}


    "Csteamrootdialog ListPanelColumnHeader:hover"
    {
		textcolor="TextHover"
    }

   	"Csteamrootdialog ListPanelSectionCollapser"
	{
		inset = "0 1 0 1"
		bgcolor=none
		render_bg
		{
			1="fill( x0 , y0, x1, y1 - 1, propertysheetbg  )"
		}
	}

	  "CGamesPage_Mini ListPanelSectionCollapser"
	{
		inset = "0 1 0 1"
		bgcolor=none
		render_bg
		{
			1="fill( x0 , y0, x1, y1 - 1, propertysheetbg  )"
		}
	}



	ListPanelColumnSelectButton // the games list column chooser
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
        }
	}

  ListPanelColumnSelectButton:hover
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse_over )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
		  }
  }
  ListPanelColumnSelectButton:selected
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse_over )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
		  }
  }

	"CGamesListPanel ListPanelColumnSelectButton"
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
        }
	}
	"CGamesListPanel ListPanelColumnSelectButton:hover"
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse_over )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
        }
	}
	"CGamesListPanel ListPanelColumnSelectButton:selected"
	{
        inset="-3 3 0 0"
        render
        {
          0="image( x0 + 3, y0 + 3, x1, y1, graphics/icon_collapse_over )"
        }
        render_bg {
        1="fill( x0 + 1, y0, x1 - 1, y1, propertysheetbg )"
        }
	}

    ListPanelDragger
	{
		bgcolor="none"
		render
		{
			//fill makes dragger visible
			0="fill( x0, y0 + 2, x0 + 1, y1 - 3, dialogbg )" // left
			1="fill (x0, y0, x0+1, y0+3, propertysheetbg )" //dot
		}
    }

    ListPanelInterior
    {
		inset="3 1 0 0"
		font-size=15
		textcolor="text2"
		bgcolor="none"
    render
			{

			}
		render_bg
			{

			}
    }

    ListPanelInterior:scrollbar
    {
		bgcolor=none
		inset="3 1 -1 0"
		textcolor="text2"
		render
			{

			}
		render_bg
			{

			}
    }

	"CSteamRootDialog ListPanel"
	{
		padding-left=2
		padding-right=2
	}

     "Csteamrootdialog ListPanelInterior"
    {
      inset="3 0 3 0"
			bgcolor=none

			render_bg {}
		}

	"Csteamrootdialog ListPanelInterior:scrollbar"
    {
      inset="3 0 -1 0"
			bgcolor=none
			render
				{

				}
			render_bg {}

	}

	"Page ListPanelInterior"
	{
		inset="3 1 -1 0"
		font-size=15
		bgcolor=none
		render
		{

		}
		render_bg
		{
			// background gradient
			0="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
		}
	}

	"Page ListPanelInterior:scrollbar"
	{
		inset="3 1 -1 0"
		bgcolor=none
		render_bg
		{
			// background gradient
			0="gradient( x0, y0, x1+16, y1, dialogbg, almostblack )"
		}
	}

    ListPanelSectionHeader
    {
		inset="2 0 0 0"
		textcolor=label
		font-style="uppercase"
		render_bg
		{
			0="gradient_horizontal( x0 - 1, y0, x0 + 250, y1 - 1, propertysheetbg, Friends.ListHeaderFadeOut  )"
		}
    }

    ListPanelSectionHeader:hover
    {
        textcolor=texthover
    }

	"ListPanel RichText"
	{
		textcolor="Text"
		font-family=basefont
		font-size=15
		bgcolor=none
		render_bg {}
	}

	"ListPanel RichText url"
	{
		font-size=15
		textcolor="Text"
		font-style=underline
	}

    "ListPanel RichTextInterior"
    {
      bgcolor=DarkDialogBG
      render_bg {}
      bgcolor=none
    }

    ListPanelSectionCollapser [!$OSX]
    {

      bgcolor=none
      render_bg {}
      image="graphics/icon_collapse"
      inset="-4 0 0 0"
      padding-top=-2
      padding-bottom=-2
    }

    ListPanelSectionCollapser [$OSX]
    {
      bgcolor=none
      render_bg {}
      image="graphics/icon_collapse_osx"
      inset="-4 0 0 0"
      padding-top=-2
      padding-bottom=-2
    }

    ListPanelSectionCollapser:hover [!$OSX]
    {
      image="graphics/icon_collapse_over"
    }

    ListPanelSectionCollapser:hover [$OSX]
    {
      image="graphics/icon_collapse_over_osx"
    }

    ListPanelSectionCollapser:selected [!$OSX]
    {
      image="graphics/icon_expand"
    }

    ListPanelSectionCollapser:selected [$OSX]
    {
      image="graphics/icon_expand_osx"
    }

    ListPanelSectionCollapser:selected:hover [!$OSX]
    {
      image="graphics/icon_expand_over"
    }

     ListPanelSectionCollapser:selected:hover [$OSX]
    {
      image="graphics/icon_expand_over_osx"
    }

	MainNav
    {
		textcolor="Label"
		selectedtextcolor="Text"
		bgcolor="none"
		font-family=basefont
		font-size=21
		font-weight=700
		font-style="uppercase"
    }

	Menu
    {
		bgcolor="MenuBG2"
		padding-right=4
		inset="2 2 2 2"

		render_bg
		{
			0="gradient( x0, y0, x1, y0 + 140, MenuBG1, MenuBG2 )"
			1="fill( x0, y0 + 140, x1, y1, MenuBG2 )"


		}

		render {}
		corner_rounding=1
    }

    MenuBar
    {
		bgcolor=dialogbg
		padding-right=1
		padding-left=6
		padding-top=2
		padding-bottom=-2
    }

    "Page MenuBar"
    {
		bgcolor=none
    }

	"MenuBar MenuButton"
	{
		textcolor="buttonborder"
		padding-right=-2
		inset="-2 0 2 0"
	}

 	"MenuBar MenuButton:frameFocus"
	{
		textcolor="labeldisabled"
	}

	"MenuBar MenuButton:frameFocus:hover"
	{
		textcolor="texthover"
		bgcolor=none
		render_bg
   		{
   		}
	}

	"MenuBar MenuButton:frameFocus:selected"
	{
		textcolor="texthover"
		bgcolor=none
		render_bg
   		{
   		}
	}

	MenuButton
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="scrollglyph"
      bgcolor="none"
      render_bg {}
    }

  MenuButton:hover
    {
      textcolor="white"
    }

  MenuButton:selected
    {
		textcolor="white"
    }

	MenuItem
    {
		font-family=basefont
		textcolor="label"
		font-size=14
		font-weight=400
		inset="0 0 0 0"
		padding-right=6
		bgcolor="none"
		render_bg {}
    }

  MenuItem:selected
    {
		textcolor="TextHover"
		bgcolor="none"
    }

  MenuItem:hover
    {
		textcolor="white"
		bgcolor="none"
    }

    MenuItem:disabled
    {
		textcolor="labeldisabled"
		shadowtextcolor=none
    }

    MenuItem:disabled:hover
    {
		textcolor="labeldisabled"
		shadowtextcolor=none
    }

    MenuSeparator
    {
		inset="-4 0 0 0"
		textcolor="divider"
		bgcolor=none
    }

    Notification
    {
		font-family=basefont
		font-size=15
		font-weight=400
		bgcolor=none
		render_bg
		{
			0="gradient( x0, y0, x1, y0+80, DialogBG, ClientBG )"

			1="gradient_horizontal( x0, y1-1, x1, y1, ClientBG, Highlight5 )"    // bottom
			2="gradient( x1-1, y0, x1, y1 , ClientBG, Highlight5 )" // right
			3="fill( x0, y0, x1, y0+1, ClientBG )"  // top
			4="fill( x0, y0, x0+1, y1, ClientBG )" // left
		}
		render {}
    }


    Page
    {
		bgcolor="none"
		render_bg
		{
			// background gradient
			0="gradient( x0, y0 + 18, x1, y1, DialogBG, PropertySheetBG )"
		}
    }

    "CSteamRootDialog Page"
    {
		bgcolor="none"
		render_bg {}
    }

    "Page RadioButtonList"
    {
		bgcolor="DialogBG"
    }

		PageTab
    {
		textcolor="Label"
		font-family=basefont
		font-size=13
		font-style=Uppercase
		font-weight=400
		inset="0 -2 0 0"
    render_bg
		{
			// background gradient
			0="fill( x0, y0 , x1, y1 - 4, PropertySheetBG )"
			1="fill(x0, y1-2, x1+3000, y1 -1, divider )"
		}
    }


    PageTab:selected
    {
		textcolor="texthover"
		font-family=basefont
		font-size=13
		font-style=Uppercase
		font-weight=400
		inset="0 -2 0 0"
		bgcolor="none"
	  render_bg
			{
				// background gradient
				0="gradient( x0, y0 , x1, y1, divider, dialogbg )"
		    1="fill(x1, y1-2, x1+3000, y1 - 1, divider )"
			}
    }


 	PageTab:hover
    {
		textcolor="texthover"
		font-family=basefont
		font-size=13
		font-style=Uppercase
		font-weight=400
		inset="0 -2 0 0"
		render_bg
			{
				// background gradient
				0="fill( x0, y0 , x1, y1 - 4, buttonfacehover )"
				1="fill(x0, y1-2, x1+3000, y1 -1, divider )"
			}
    }

    PageTab:selected:hover
    {
		textcolor="texthover"
		font-family=basefont
		font-size=13
		font-style=Uppercase
		font-weight=400
		inset="0 -2 0 0"
		bgcolor="none"
	  render_bg
			{
				// background gradient
				0="gradient( x0, y0 , x1, y1, divider, dialogbg )"
		    1="fill(x1, y1-2, x1+3000, y1 - 1, divider )"
			}
    }

  PageTab:Focus
	  {
		textcolor="Texthover"
    }

	"PageDragFrame PageTab"
	{
		font-size=14
		font-style=""
	}

  TabCloseButton
    {
		render_bg {}
		image="graphics/tiny_x_default"
    }

	TabCloseButton:hover
    {
		image="graphics/tiny_x_hover"
    }

    Panel
	{
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Text"
		bgcolor="none"
  }

    ProgressBar
    {
		textcolor="highlight5a"
		bgcolor="none"
		render
		{
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right
		}
	}

	"Page ProgressBar"
    {
		textcolor="highlight5a"
		bgcolor="none"
		render
		{
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right
		}
    }

    PropertyPage
    {
		bgcolor="PropertySheetBG"
    }

    "CFriendsDialog PropertySheet"
    {
		bgcolor="none"
    }

    RadioButton
    {
		font-family=basefont
		font-size=14
		font-weight=400
		textcolor="Label"
		render_bg {}
		image="graphics/RadUnselStd"
		bgcolor=none
    }

    RadioButton:selected
    {
		render_bg {}
		image="graphics/radSelStd"
    }

    RadioButton:focus
    {
		textcolor="Texthover"
		bgcolor=none
		image="graphics/radSelDown"
    }

    RadioButton:selected:focus
    {
		textcolor="Texthover"
		bgcolor=none
		image="graphics/radSelFocus"
    }

    RadioButtonList
    {
		bgcolor="none"
		inset="-2 0 0 0"
		render_bg
			{
			0="gradient( x0, y0, x1, y1, DialogBG, ClientBG  )"
			}
    }

    RichText
    {
		textcolor="Text"
		selectedtextcolor="TextSelected"
		font-family=basefont
		font-size=14
		font-weight=400
		inset="-1 -1 0 0"
		render_bg
		{
		-1="fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, DialogBG )"

		// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 1, x1 - 1, y1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right
		}
    }

    RichTextInterior
		{
		bgcolor=none
    }

	// style of links in a rich text control

	"RichText url"
	{
		font-size=14
		textcolor="label"
		selectedtextcolor="label"
		font-style=underline
	}

	"RichText url:hover"
	{
		textcolor="Texthover"
	}

	"CFriendPanel RichText URL"
		{
		textcolor="text"
		font-style=underline
		font-size=14
		}

	// style of bold text in a rich text control
	"RichText bold"
	{
		font-size=15
		font-weight=1000
	}

	"RichText emphasis"
	{
		font-size=15
		font-style=italic
	}

	ScrollBar
	{
		inset="0 0 0 0"
	}

    ScrollBarButton.up
    {
		bgcolor=none
		inset="-1 2 0 0"
		image="graphics/icon_up_default"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 + 3, x1 - 4, y1 + 2, buttonface )"
		}

    }

    ScrollBarButton.up:hover
    {
		bgcolor=none
		inset="-1 2 0 0"
		image="graphics/icon_up_hover"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 + 3, x1 - 4, y1 + 2, buttonfaceActive )"
		}
    }

    ScrollBarButton.up:active
    {
		inset="-1 2 0 0"
		image="graphics/icon_up_hover"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 + 3, x1 - 4, y1 + 2, buttonfaceActive )"
		}
    }

    ScrollBarButton.up:disabled
    {
		inset="-1 2 0 0"
		image="graphics/icon_up_disabled"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 + 3, x1 - 4, y1 + 2, buttonfaceDisabled )"
		}
    }

    ScrollBarButton.down
	{
		bgcolor=none
		inset="-2 0 0 0"
		image="graphics/icon_down_default"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 - 1, x1 - 4, y1 - 3, buttonface )"
		}
    }

    ScrollBarButton.down:hover
		{
		inset="-2 0 0 0"
		image="graphics/icon_down_hover"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 - 1, x1 - 4, y1 - 3, buttonfaceActive )"
		}
    }

    ScrollBarButton.down:active
		{
		inset="-2 0 0 0"
		image="graphics/icon_down_hover"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 - 1, x1 - 4, y1 - 3, buttonfaceActive )"
		}
    }


     ScrollBarButton.down:disabled
		{
		inset="-2 0 0 0"
		image="graphics/icon_down_hover"
		render_bg
		{
			// background fill
			0="fill( x0 + 2, y0 - 1, x1 - 4, y1 - 3, buttonfaceDisabled )"
		}
    }

    ScrollBarButton.left
    {
		bgcolor=none
		inset="1 3 0 0"
		image="graphics/icon_left_default"
		render_bg
			{
				// center fill
				0="fill( x0 + 2, y0 + 5, x1, y1 - 3, ButtonFace )"
			}
    }

    ScrollBarButton.left:hover
    {

		image="graphics/icon_left_hover"
		inset="1 3 0 0"
		render_bg
			{
				// center fill
				0="fill( x0 + 2, y0 + 5, x1, y1 - 3, ButtonFaceActive )"
	    }
    }

    ScrollBarButton.right
    {
		bgcolor=none
		image="graphics/icon_right_default"
		inset="0 2 0 0"
		render_bg
			{
				// center fill
				0="fill( x0, y0 + 5, x1, y1 - 3, ButtonFace )"
	    }
    }

    ScrollBarButton.right:hover
    {
		image="graphics/icon_right_hover"
		inset="0 2 0 0"
		render_bg
			{
			// center fill
			0="fill( x0, y0 + 5, x1, y1 - 3, ButtonFaceActive )"
      }
    }

    ScrollBarHandle  //vertical scrollbar thumb
    {
		bgcolor=none
		image="graphics/icon_scroll_handle"
		render_bg
		{
			// center fill
			0="fill( x0 + 2, y0 + 6, x1 - 4, y1 - 5, ButtonFace )"
		}
    }

    "ScrollBarHandle:hover"
    {
		image="graphics/icon_scroll_handle_over"
		render_bg
		{
			// center fill
			0="fill( x0 + 2, y0 + 6, x1 - 4, y1 - 5, ButtonFaceActive )"
		}
    }

    "ScrollBarHandle:active"
    {
		image="graphics/icon_scroll_handle_over"
		render_bg
		{
			// center fill
			0="fill( x0 + 2, y0 + 6, x1 - 4, y1 - 5, ButtonFaceActive )"
		}
    }



    "SliderHoriz"  //horizontal scrollbar thumb
    {
	 	image="graphics/icon_scroll_handle_horiz"
      render
      {
      	// center fill
        1="fill( x0 + 2, y0 + 6, x1 - 1, y1 - 3, ButtonFace )"
			}
    }

    "SliderHoriz:hover"
    {

			image="graphics/icon_scroll_handle_over_horiz"
      render
      	{
      	// center fill
        	0="fill( x0 + 2, y0 + 6, x1 - 1, y1 - 3, ButtonFaceActive )"
				}
    }

    "SliderHoriz:active"
    {

    	image="graphics/icon_scroll_handle_over_horiz"
      	render {
      	// center fill
        	0="fill( x0 + 2, y0 + 6, x1 - 1, y1 - 3, ButtonFaceActive )"
		}
    }

    ScrollBarSlider // gutter
    {
		bgcolor="none"
		render{ }
		render_bg
		{

			//background fill
			2="gradient( x0 + 2, y0 + 6, x1 - 4, y0 + 200, scrollbg, none)"
		}
    }

    ScrollBarSliderHoriz // gutter
    {
		bgcolor="none"
		render{ }
		render_bg { }
    }


    "GamesPage_Details ListPanel ScrollBarSlider" // gutter in games list detail view
    {
		bgcolor="none"
		render{ }
		render_bg
		{
			//background fill
			0="gradient( x0 + 2, y0 + 6, x1 - 4, y0 + 200, scrollbg, none)"
		}
    }

    ScrollBarSlider:disabled
    {
		bgcolor="none"
		render_bg {}
    }

    "ScrollBar SliderHoriz" // gutter
    {
		bgcolor="dialogbg"
    }

	"HTML ScrollBar"
	{
		bgcolor="none"
		render_bg {
			0="fill(x0,y0,x1, y1 - 1, almostblack)"
		}
	}
	"HTML ScrollBar.Horizontal"
	{
		bgcolor="none"
		render_bg {
			0="fill(x0,y0,x1+25,y1, almostblack)"
		}
	}

	"HTML ScrollBarSlider.Horizontal"
	{
		bgcolor=none
		render_bg {
			//background fill
			0="gradient_horizontal( x0 + 6, y0 + 5, x0 + 200, y1 - 2, dark, none)"
		}

	}

	"HTML SliderHoriz"
	{
		bgcolor=none
		render_bg
		{
		}
	}

    SectionedListPanel
    {
			bgcolor="propertysheetbg"
			font-family=basefont
			font-size=14
			font-weight=400
			textcolor="Text"
			selectedtextcolor="TextSelected"
			selectedbgcolor="Focus"
			bgcolor="none"
		render
			{

			}
		      render_bg
      {
       	// background fill
	   		0="gradient( x0, y0, x1, y0 + 140, dialogbg, almostblack )"
	   		1="fill( x0, y0 + 140, x1, y1, almostblack )"
      }
      inset="1 -1 1 1"
    }

    "CFriendsDialog SectionedListPanel"
    {
      bgcolor="none"
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="Text"
      selectedtextcolor="TextSelected"
      selectedbgcolor="Focus"
      render { }
      render_bg
      {
       	// background fill
	   		0="gradient( x0, y0, x1, y0 + 140, dialogbg, almostblack )"
	   		1="fill( x0, y0 + 140, x1, y1, almostblack )"
      }
    }

    SectionedlistpanelCollapser
    {
      render_bg {}
      bgcolor=none
      image="graphics/icon_collapse"
      inset="2 1 0 0"
    }

    SectionedListPanelCollapser:hover
    {
      image="graphics/icon_collapse_over"
    }

    SectionedListPanelCollapser:selected
    {
      image="graphics/icon_expand"
    }

    SectionedListPanelCollapser:selected:hover
    {
      image="graphics/icon_expand_over"
    }

    Slider
    {
      font-family=basefont
      font-size=10
      font-weight=400
      textcolor="label"
      font-style=uppercase
    }

    Slider:focus
    {
      textcolor="Text"
    }

    StatusLabel
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="labelfocus"
      font-style=uppercase
    }

    StatusLabelDim
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="TextDisabled"
      font-style=normal
    }

    StatusLabel:hover
    {
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="white"
      font-style=uppercase
    }

    TextEntry
    {
      font-family=basefont
      font-size=14
      textcolor="Text"
      font-weight=400
      bgcolor="none"
      selectedtextcolor="white"
      selectedbgcolor="TextSelectedBG"
      shadowtextcolor="text"  // this is the cursor color

      inset-left=4
      inset-top=0
      render
      {

			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right

      }
    }

	"Page TextEntry"
    {
      render
      {

			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right
      }
    }

    TextEntry:focus
    {
		textcolor="TextHover"
		bgcolor=none
		render
		{
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorderFocus )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorderFocus )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorderFocus )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorderFocus )"  // right
		}
    }

    "Page TextEntry:focus"
    {
      textcolor="TextHover"
      render
      {
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorderFocus )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorderFocus )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorderFocus )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorderFocus )"  // right
      }
    }


    TextEntry:disabled
    {
      textcolor="TextDisabled"
      bgcolor="ButtonFaceDisabled"
      render
      {
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorderDisabled )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorderDisabled )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorderDisabled )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorderDisabled )"  // right
      }
    }

	// The 'empty' style is used for 'hint text' in text entry fields.
	// If the text box does not have focus and does not have content, a
	// hint text property will be shown with this style. This is comment
	// to pre-fill to box with something like 'Search' that goes away when active
	TextEntry:empty
	{
		font-style=italic
		textcolor=LabelDisabled
	}

    TextEntryLarge
    {
      font-family=basefont
      font-size=18
      textcolor="Text"
      font-weight=400
      bgcolor="none"
      selectedtextcolor="TextEntrySelected"
      selectedbgcolor="TextSelectedBG"
      shadowtextcolor="text"  // this is the cursor color

      inset-left=4
      render
      {
        // lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorder )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorder )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorder )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorder )"  // right
      }
    }

    TextEntryLarge:focus
    {
      textcolor="TextHover"
      render
      {
        // lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorderFocus )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorderFocus  )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorderFocus  )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorderFocus  )"  // right
      }
    }

    TextEntryLarge:disabled
    {
      textcolor="TextDisabled"
      bgcolor="ButtonFaceDisabled"
      render
      {
        // lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonBorderDisabled )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonBorderDisabled )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonBorderDisabled )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonBorderDisabled )"  // right
      }
    }

    TextEntryURL
	{
		font-family=basefont
		font-size=14
		textcolor="text"
		font-weight=400
		bgcolor="none"
		selectedtextcolor="TextEntrySelected"
		selectedbgcolor="TextSelectedBG"
		shadowtextcolor="Text"	// this is the cursor color
		inset-left=0
		inset-top=-1
		render { }
	}

	TextEntryURL:Hover
	{
		textcolor="texthover"
		render
		{
			// lines around
		1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, ButtonFaceDisabled )"  // top
		2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, ButtonFaceDisabled )"  // bottom
		3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, ButtonFaceDisabled )"  // left
		4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, ButtonFaceDisabled )"  // right
		}
	}

	ToggleButton
    {
      inset="1 0 0 0"
      inset="1 3 0 0" [$OSX]
      font-family=basefont
      font-size=13
      font-weight=400
      textcolor="Text"
      bgcolor=none
      render_bg
      {

        // background fill
	   0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
      }
    }

    ToggleButton:focus
    {
            textcolor="TextHover"
            bgcolor="none"
	 		render_bg
		{
			// background fill
			0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
		}
    }

    ToggleButton:hover
    {
      textcolor="TextHover"
      bgcolor="none"
      render_bg
      {

        // background fill
        0="gradient( x0, y0, x1, y1, buttonfaceactive, propertysheetbg )"
      }
    }

    ToggleButton:selected
    {

      textcolor="TextHover"
      bgcolor="none"
      render_bg
      {
        	// background fill
		0="gradient( x0, y0, x1, y1, backgroundstartopaque, propertysheetbg )"
      }
    }


    "Page ToggleButton"
    {
      font-family=basefont
      font-size=13
      font-weight=400
      textcolor="Text"
      bgcolor=none
      render_bg
      {
      // background fill
			0="gradient( x0, y0, x1, y1, buttonface2, propertysheetbg )"
      }
    }

    "Page ToggleButton:hover"
    {
      textcolor="TextHover"
      bgcolor="none"
      render_bg
      {
      	0="gradient( x0, y0, x1, y1, buttonfacehover, propertysheetbg )"
      }
    }

    "Page ToggleButton:focus"
    {
      textcolor="TextHover"
      bgcolor="none"
      render_bg
      {
				0="gradient( x0, y0, x1, y1, buttonfacefocus, propertysheetbg )"
      }
    }

    "Page ToggleButton:selected"
    {
      textcolor="TextHover"
      bgcolor="none"
      render_bg
      {
				0="gradient( x0, y0, x1, y1, backgroundstartopaque, propertysheetbg )"
      }
    }

    // the background and frame of a tooltip
    TooltipWindow
    {
        bgcolor="MenuBG1"
    }

	// body text inside a tooltip
    "TooltipWindow Label"
    {
		padding-left=4
        textcolor="Text"
    }

    // headline text inside a tooltip
   	tooltip_headline
   	{
   		textcolor="TextSelected"
   		padding-left=4
   		padding-top=1
   		padding-bottom=0
   		font-weight=1000
   	}

    TreeNode
    {
      bgcolor=none
      render_bg {}
    }

    TreeNodeImage
    {
      bgcolor=none
    }

    TreeViewSubPanel
    {
      bgcolor=none
    }

    TreeNodeText
    {
      font-family=basefont
      font-size=13
      textcolor="Text"
      selectedtextcolor="TextSelected"
      selectedbgcolor="TextSelectedBG"
      bgcolor=none
      render {}
      render_bg {}
    }

    TreeView
    {
      render_bg
      {
        -1="fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, none )"

      // lines around
			1="fill( x0 + 2, y0, x1 - 2, y0 + 1, ButtonBorder )"  // top
			2="fill( x0 + 2, y1 - 1, x1 - 2, y1, ButtonBorder )"  // bottom
			3="fill( x0, y0 + 2, x0 + 1, y1 - 2, ButtonBorder )"  // left
			4="fill( x1 - 1, y0 + 2, x1, y1 - 2, ButtonBorder )"  // right

      // single pixel fills in the corners
			5="fill( x0 + 2, y0, x1 - 2, y0 + 1, ButtonBorderDisabled )"  // top
			6="fill( x0 + 2, y1 - 1, x1 - 2, y1, ButtonBorderDisabled )"  // bottom
			7="fill( x0, y0 + 2, x0 + 1, y1 - 2, ButtonBorderDisabled )"  // left
			8="fill( x1 - 1, y0 + 2, x1, y1 - 2, ButtonBorderDisabled )"  // right
			11="fill( x0, y0 + 1, x0 + 1, y0 + 2, ButtonBorderDisabled2 )"
			12="fill( x1 - 1, y0 + 1, x1, y0 + 2, ButtonBorderDisabled2 )"
			13="fill( x0, y1 - 2, x0 + 1, y1 - 1, ButtonBorderDisabled2 )"
			14="fill( x1 - 1, y1 - 2, x1, y1 - 1, ButtonBorderDisabled2 )"
			15="fill( x0 + 1, y0, x0 + 2, y0 + 1, ButtonBorderDisabled2 )"
			16="fill( x1 - 2, y0, x1 - 1, y0 + 1, ButtonBorderDisabled2 )"
			17="fill( x0 + 1, y1 - 1, x0 + 2, y1, ButtonBorderDisabled2 )"
			18="fill( x1 - 2, y1 - 1, x1 - 1, y1, ButtonBorderDisabled2 )"
      }
    }

    URLLabel
    {
      textcolor="label"
      bgcolor="none"
      font-family=basefont
      font-size=14
      font-weight=400
      font-style=underline
    }

   	URLLabel:Hover
	{
	 textcolor="texthover"
	 font-size=14
	}

	URLLabelSimple
    {
      textcolor="labelfocus"
      bgcolor="none"
      font-family=basefont
      font-size=14
      font-weight=400
      font-style=regular
    }

	URLLabelSimple [$OSX]
    {
      textcolor="labelfocus"
      bgcolor="none"
      font-family=basefont
      font-size=13
      font-weight=400
      font-style=regular
    }

  URLLabelSimple:Hover
    {
      font-style=underline
      textcolor="WHITE"
    }

	URLLabelSimple2
    {
      textcolor="labelfocus"
      bgcolor="none"
      font-family=basefont
      font-size=14
      font-weight=400
      font-style=regular
    }

	URLLabelSimple2 [$OSX]
    {
      textcolor="labelfocus"
      bgcolor="none"
      font-family=basefont
      font-size=13
      font-weight=400
      font-style=regular
    }

  URLLabelSimple2:Hover
    {
      textcolor="WHITE"
    }


    // Steam-specific styles
    CConsoleHistory
    {
      font-family="Lucida Console"
      font-size=9
      font-family="DejaVu Sans Mono" [$LINUX]
      font-size=12 [$LINUX]
      font-family="Menlo" [$OSX]
      font-size=14 [$OSX]
      textcolor="label"
      selectedtextcolor="TextSelected"

      render
			{

			}
			render_bg
			{
				// background gradient
				1="gradient( x0, y0, x1, y1, dialogbg, almostblack )"
			}
    }

    GameColumnHeaderFavorites
    {
      image="steam/cached/fav_remove"

    }

    CGamesListFavoritesToggle
    {
      image="steam/cached/fav_addTo"
    }

    CGamesListFavoritesToggle:hover
    {
      image="steam/cached/fav_addTo_ovr"
    }

    CGamesListFavoritesToggle:selected
    {
      image="steam/cached/fav_remove"
    }

    CGamesListFavoritesToggle:selected:hover
    {
      image="steam/cached/fav_remove_ovr"
    }

    WrapPanel
    {
      inset="0 0 0 0"
      font-family=basefont
      font-size=14
      font-weight=400
      textcolor="Text"
      selectedtextcolor="TextSelected"
      selectedbgcolor="Focus"
      bgcolor=none
      render_bg {
        // background gradient
        1="gradient( x0, y0, x1, y0 + 240, propertysheetbg, DarkDialogBG )"
        2="fill( x0, y0 + 240, x1, y1, DarkDialogBG )"
            }
        inset="1 -1 1 1"
    }

    BackButton
    {
      bgcolor=none
      inset="-5 -1 0 0"
      render_bg={}
      image="graphics/icon_button_back"
    }

    BackButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_back_down"
    }

    BackButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_back_down"
    }

    BackButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_back_disabled"
    }

    FullscreenButton
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_controller_bpm"
    }


    FullscreenButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_controller_bpm_over"
    }

    FullscreenButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_controller_bpm_down"
    }

    FullscreenButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_controller_bpm_disabled"
    }

    VRButton
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr"
    }

    VRButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_over"
    }

    VRButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_down"
    }

    VRButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_disabled"
    }

    VRButtonExit
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_happy"
    }

    VRButtonExit:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_happy_over"
    }

    VRButtonExit:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_happy_down"
    }

    VRButtonExit:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_vr_disabled"
    }

    ForwardButton
    {
      bgcolor=none
      inset="-5 -1 0 0"
      render_bg={}
      image="graphics/icon_button_forward"
    }

    ForwardButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_forward_over"
    }

    ForwardButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_forward_down"
    }

    ForwardButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_forward_disabled"
    }

    HomeButton
    {
      bgcolor=none
      inset="-5 0 0 0"
      render_bg={}
      image="graphics/icon_button_home"
    }

    HomeButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_home_over"
    }

    HomeButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_home_down"
    }

    HomeButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_home_disabled"
    }

    ReloadButton
    {
      bgcolor=none
      inset="-5 0 0 0"
      render_bg={}
      image="graphics/icon_button_reload"
    }

    ReloadButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_reload_over"
    }

    ReloadButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_reload_down"
    }

    ReloadButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_reload_disabled"
    }

    StopButton
    {
      bgcolor=none
      inset="-5 0 0 0"
      render_bg={}
      image="graphics/icon_button_stop"
    }

    StopButton:hover
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_stop_over"
    }

    StopButton:active
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_stop_down"
    }

    StopButton:disabled
    {
      bgcolor=none
      render_bg={}
      image="graphics/icon_button_stop_disabled"
    }


	gamedetails-headerlabel
	{
		font-size="17"
		font-style="normal"
		font-family=basefont
		font-weight=700
		textcolor="Text"
		font-style="uppercase;"
	}

	gamedetails-headerlabel-red
	{
		font-size="17"
		font-style="normal"
		font-family=basefont
		font-weight=700
		textcolor="GameDetailsRed"
		font-style="uppercase;"
	}

 	"html-findbar"
 	{
		font-family=basefont
		font-size=14
		textcolor="text2"
		font-weight=400
		bgcolor="DarkClientBG"
		selectedtextcolor="TextEntrySelected"
		selectedbgcolor="TextSelectedBG"
		shadowtextcolor="Text"	// this is the cursor color
		inset-left=0
		inset-top=0

			render
		      {
		        // lines around
		        0="fill( x0, y0, x0 + 1, y1, ButtonBorder )"
		        1="gradient_horizontal( x0, y0, x1, y0 + 1, ButtonBorder, none )"
		        2="gradient_horizontal( x0, y1 - 1, x1, y1, ButtonBorder, none )"
		      }
	}

 	"html-imebar"
 	{
		font-family=basefont
		font-size=14
		textcolor="text2"
		font-weight=400
		bgcolor="DarkClientBG"
		selectedtextcolor="TextEntrySelected"
		selectedbgcolor="TextSelectedBG"
		shadowtextcolor="Text"	// this is the cursor color
		inset-left=0
		inset-top=0

			render
		      {
		        // lines around
		        0="fill( x0, y0, x0 + 1, y1, ButtonBorder )"
		        1="gradient_horizontal( x0, y0, x1, y0 + 1, ButtonBorder, none )"
		        2="gradient_horizontal( x0, y1 - 1, x1, y1, ButtonBorder, none )"
		      }
	}

	gamedetails-headerlabel-green
	{
		font-size="17"
		font-style="normal"
		textcolor="GameDetailsGreen"
		font-family=basefont
		font-weight=700
		font-style="uppercase;"
	}

	gamedetails-headerlabel-blue
	{
		font-size="17"
		font-style="normal"
		textcolor="GameDetailsBlue"
		font-family=basefont
		font-weight=700
		font-style="uppercase;"
	}

	// styles for text used in RichText controls in various places

	console_text_error
	{
		textcolor="Highlight3"
		font-size=14
		font-family="DejaVu Sans Mono" [$LINUX]
		font-size=12 [$LINUX]
		font-family="Menlo" [$OSX]
      	font-size=16 [$OSX]
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
	}

	console_text
	{
		font-family="Lucida Console"
		font-size=9
		font-family="DejaVu Sans Mono" [$LINUX]
		font-size=12 [$LINUX]
		font-family="Menlo" [$OSX]
		font-size=14 [$OSX]
		textcolor="text"
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
	}

	friends_chat_text
	{
		textcolor="text"
		selectedtextcolor="TextentrySelected"
		SelectedBgColor="focus"
		font-size=16
	}

	friends_chat_text_self
	{
		textcolor="ChatOwnTextColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}

	friends_chat_history
	{
		textcolor="ChatDialog.HistoryColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}

	friends_chat_event
	{
		textcolor="Text"
		font-size=16
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
	}

	friends_chat_bright_event
	{
		textcolor="text"
		selectedtextcolor="TextentrySelected"
		font-size=16
		font-weight=1000
	}

	friends_chat_url
	{
		textcolor="text"
   		SelectedBgColor="focus"
		font-style=underline
		font-size=16
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
	}

	friends_chat_name_ingame
	{
		textcolor="Friends.InGameColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}

	friends_chat_name_golden
	{
		textcolor="Friends.GoldenColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}


	friends_chat_self
	{
		textcolor="Friends.OnlineColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}

	friends_chat_name
	{
		textcolor="Friends.OnlineColor"
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		font-size=16
	}

	friends_chat_accountid
	{
		selectedtextcolor="TextentrySelected"
		selectedbgcolor="focus"
		textcolor="text"
		font-size=16
	}

	friends_chat_securitylink
	{
		textcolor="text"
		bgcolor="none"
		font-family=basefont
		font-size=16
		font-weight=400
		font-style=underline
		selectedtextcolor="TextSelected"
		selectedbgcolor="Focus"
	}

		CChatRoomDlg
		{
			bgcolor="none"

			render
			{

			}
			render_bg
			{

			}

		}

		ChatListPanel
		{
		render {}

		render_bg
			{
						 0="gradient( x0, y0, x1 -16, y1, darkdialogbg, almostblack )"
			}
		}


	Chat_MenuButton_withChrome
	{
		font-family=basefont
		font-style="uppercase"
		font-size="13"
		font-weight=400
		textcolor="text"
		bgcolor="none"
		render_bg
		{
			// background fill
			0="gradient( x0, y0, x1, y1, buttonface, propertysheetbg )"
		}
		minimum-width=120
	}

	Chat_MenuButton_withChrome:disabled
  {
      textcolor="LabelDisabled"
      render_bg
      {
        // background fill
        0="fill( x0, y0, x1, y1, none )"

      }
    }

   	// used in friends tooltip and friends list for overriding regular styles with custom colors
   	friends_offline
   	{
   		textcolor="Friends.OfflineColor"
   	}

    friends_offline:hover
   	{
   		textcolor="Friends.OfflineHoverColor"
   	}

   	friends_online
   	{
   		textcolor="Friends.OnlineColor"
   	}

   	friends_online:hover
   	{
   		textcolor="Friends.OnlineHoverColor"
   	}

   	friends_ingame
   	{
   		textcolor="Friends.InGameColor"
   	}

   	friends_ingame:hover
   	{
   		textcolor="Friends.InGameHoverColor"
   	}

   	friends_golden
   	{
   		textcolor="Friends.GoldenColor"
   	}

   	friends_golden:hover
   	{
   		textcolor="Friends.GoldenHoverColor"
   	}

   	friends_ignored
   	{
   		textcolor="Friends.IgnoredColor"
   	}

	view_friends [!$OSX]
	{
		textcolor="LabelFocus"
		bgcolor="none"
		font-family=basefont
		font-size=14
		font-weight=400
		font-style=regular,uppercase
		padding-top=0
		padding-right=28

		render_bg
		{
			1="image( x1-30, y0+20, x1, y1, graphics/icon_friendslist )"
		}
	}

	view_friends [$OSX]
	{
		textcolor="LabelFocus"
		bgcolor="none"
		font-family=basefont
		font-size=13
		font-weight=400
		font-style=regular,uppercase
		padding-top=-1
		padding-right=28

		render_bg
		{
			1="image( x1-30, y0+20, x0, y0, graphics/icon_friendslist )"
		}
	}

	view_friends:Hover
	{
		 textcolor="white"

		 render_bg
		{
			1="image( x1-30, y0+20, x1, y1, graphics/icon_friendslist_over )"
		}
	}

	view_friends:disabled
	{
		textcolor="TextDisabled"
	}


   	TabPageCloseButton
   	{
   		padding-right=16
   	}

	SuperNavMenu
	{
		padding-left=8
		padding-right=8

		render {}

		render_bg
		{
			// top area and graphic
			0="fill( x0, y0, x1, y1, MenuBg )"
			1="image( x0, y0, x1, y1, graphics/clienttexture8)"

								// lines around
				2="fill( x0 + 1, y0, x1 - 1, y0 + 1, blueborder )"  // top
				3="fill( x0 + 1, y1 - 1, x1 - 1, y1, blueborder )"  // bottom
				4="fill( x0, y0 + 1, x0 + 1, y1 - 1, blueborder )"  // left
				5="fill( x1 - 1, y0 + 1, x1, y1 - 1, blueborder )"  // right
		}
	}

	SuperNavMenuItem
	{
		padding=1
		font-size=14
		font-weight=regular
		textcolor="label"
		bgcolor=none
		font-style="uppercase"
	}

	SuperNavMenuItem:selected
	{
		textcolor="SuperNav"
	}

	SuperNavMenuItem:hover
	{
		textcolor="SuperNavHover"
	}

	"SuperNavMenuDivider"
	{
		textcolor="none"
		render {
			1="fill( x0+6, y0+1, x1-6, y0+2, SuperDivider )"
		}
	}

	"NotifyRemoteClientTitle"
	{
		textcolor="LabelDisabled"
	}

	"NotifyRemoteClientInfo"
	{
		textcolor="176 172 165 255"
	}

	"NotifyRemotePlayTogetherTitle"
	{
		textcolor="white"
	}

  }
}

In particular this is what is written about the word "Notification":

    Notifications.PanelPosition     "BottomRight"   // Can be "BottomRight", "BottomLeft", "TopRight", "TopLeft"
    Notifications.PanelPosition     "TopRight" [$OSX]  // the dock is on the bottom for OSX, so instead pop top right like other apps do
    Notifications.SlideDirection    "Vertical"    // Can be "Vertical", "Horizontal", "None" and controls slide effect
    Notifications.FadeInTime      "0.45"    // Controls the time it takes to slide/fade into view
    Notifications.FadeOutTime     "0.45"    // Controls the time it takes to slide/fade out of view
    Notifications.DisplayTime     "6.0"     // Controls the length of time at steady state after fade in and before fade out
    Notifications.StackSize       "3"     // Controls how many panels we will stack before background queuing
.
.
.
.
    Notification
    {
		font-family=basefont
		font-size=15
		font-weight=400
		bgcolor=none
		render_bg
		{
			0="gradient( x0, y0, x1, y0+80, DialogBG, ClientBG )"

			1="gradient_horizontal( x0, y1-1, x1, y1, ClientBG, Highlight5 )"    // bottom
			2="gradient( x1-1, y0, x1, y1 , ClientBG, Highlight5 )" // right
			3="fill( x0, y0, x1, y0+1, ClientBG )"  // top
			4="fill( x0, y0, x0+1, y1, ClientBG )" // left

Any idea?
Thanks!

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